//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSWheeledVehicleExplosionEffect extends ONSVehicleExplosionEffect;

#exec OBJ LOAD FILE="..\StaticMeshes\ONSDeadVehicles-SM.usx"

DefaultProperties
{
	Begin Object Class=MeshEmitter Name=MeshEmitter0
		StaticMesh=StaticMesh'ONSDeadVehicles-SM.PRVWheelMesh'
		UseCollision=True
		UseColorScale=True
		RespawnDeadParticles=False
		AlphaTest=False
		SpinParticles=True
		DampRotation=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-500.000000)
		ExtentMultiplier=(Z=0.500000)
		DampingFactorRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=0.600000,Max=0.600000),Z=(Min=0.200000,Max=0.200000))
		ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
		ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
		FadeOutStartTime=2.000000
		MaxParticles=1
		AddLocationFromOtherEmitter=0
		SpinsPerSecondRange=(X=(Max=0.500000),Y=(Min=1.000000,Max=-1.000000),Z=(Max=0.500000))
		StartSpinRange=(Z=(Min=0.250000,Max=0.250000))
		SizeScale(0)=(RelativeSize=1.000000)
		SizeScale(1)=(RelativeTime=0.900000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=0.970000,RelativeSize=1.000000)
		SizeScale(3)=(RelativeTime=1.000000)
		StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
		InitialParticlesPerSecond=1000.000000
		DrawStyle=PTDS_Regular
		Texture=None
		LifetimeRange=(Min=5.000000,Max=5.000000)
		AddVelocityFromOtherEmitter=0
		Name="MeshEmitter0"
	End Object
	Emitters(6)=MeshEmitter'MeshEmitter0'

	bNoDelete=False
    AutoDestroy=True
}
